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Rig Concepts


The game we are working on currently revolves around piloting a ship and destroying some entrenched structures. These structures will rain down missiles at you until you destroy enough of its weak points.


Right now we are working with the good ol' standard cube in Unity, but we are hoping to replace with something more exciting soon, so I sketched out 3 different directions we could go in.


So, which one would you most like to blow up? A, B, or C?


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